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Moving during combat is a fluff feature and has no impact on anything.
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"What's the benefit of moving around?" I wondered. This confounded me for my first hour or two: I'd try dodging attacks and sneaking up behind enemies but fights would play out exactly the same regardless. Against bosses or tougher enemies, I'll assume direct control and switch everyone to "Follow Orders."ĭragon Quest 11 is a turn-based JRPG, but it also gives you the option to roam freely around battle arenas during combat. I haven't found much need for the "Don't Use MP" tactic, and "Mix It Up" is just a worse version of "Fight Wisely" in my experience.
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